Pages

Friday, 15 March 2013

VFX pipelines

I was just making a compilation of articles about pipelines at different VFX facilities for a friend. So I am putting it here as well for anyone interested in this very undocumented subject (almost nothing about it is taught at universities, for most graduates "pipeline" is a mystery):



tutorial on a simple rigging/animation pipeline (copy of an old classic tutorial by P.Thuriot and E.Miller):

MPC:

Tippet Studio
http://asvlabs.at.ua/publ/17-1-0-28

Weta creature pipeline:

Weta skinning system:

Framestore animation pipeline, body/facial rigging:
(starts 20:35)


Commercial Pipeline Systems:

Saturday, 9 March 2013

Yeti used to generate feathers in Ftrack pipeline

I really like this demonstration of using Yetti in production. Swedish VFX company FIDO has made this realistic CG falcon and used new software for Fur and Feathers - Yetti. See how they handled this challenging task making realistic bird:
http://rendermansite.pixar.com/view/Fido

Yetti website:
http://peregrinelabs.com/

Also, the pipeline used at Fido is built on Ftrack. Similar to Shotgun, this is online commercial VFX production and asset management system. They currently offer less features but have also currently lower pricing then Shotgun, which is interesting. See bottom of the same page.
According to ftrack on twitter, they are working on better integration and some publishing tools for common VFX applications like Maya and Nuke and even adding support for RV as review system and Dropbox for storing assets and shots online.

Ftrack website:
http://www.ftrack.com/


Thursday, 7 March 2013

Sunday, 3 March 2013

Alkay in development of new CG feature

After sucessfull delivery of their first full CG feature film "Ctyrlistek" ("Quarterfoil"), Prague based animation production Alkay is in development of new film. With well known czech producer Ondrej Trojan they work on "Lichozrouti" (tricky to translate, "Sockeaters"?). The art design looks very interesting and non-hollywod-like. This is what I like behind this, it`s more like czech traditional puppet movie. What can be the challenge is the conversion to 3d rendered characters. The puppets include soft hairy cloth and sometimes dense medium long hair. The faces look very stylized and cartoony needing other setup then a classic human FACS based layout. There is some concept art already on their website along with the first animation/lookdev test:
http://www.alkay.cz/content/text/cz/?projekty/celovecerni_filmy/lichozrouti

I should also mention that Alkay is hiring for this production (not sure if relocation to Prague and EU working VISA is required for all positions):
http://www.alkay.cz/content/text/cz/?kariera

Friday, 1 March 2013

R+H Thaiwan

Interesting, R+H will be based on focustaiwan.tw news portal opening new branch in Thaiwan:

R_H_thaiwan_article