Monday, 1 November 2010


this is my first graphics program I used to work in: Autodesk Animator. We did a dungeon game programmed in Pascal, and I was making icons (like dead rat or gemstone) and user interfaces for it. That was in 1994, the resolution of this was 320x240 with 8-bit color depth. I know the most cool thing to me was Smooth function to average with neighbouring pixel colors.

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