I think these rules are pretty good basics to stick with. Of course you can go much deeper in details about some guidelines, but this is a good start if you are new to rigging:
Things to Keep in Mind when Rigging a Character | Animation Mentor Blog:
Saturday, 14 February 2015
Thursday, 5 February 2015
Maya copy paste skin weights
So for those who didn`t know about this shortcut - there is very useful function for Copy Pasting skinCluster weights. It needs one vertex selection to read skin weights, then press Ctrl + Alt + c.
Then select other vertices (ideally on the same mesh, but it can be other mesh, just make sure you have the same influence on it) and press Ctrl + Alt + v.
Pretty usefull for putting your desired influence weight mix to other vertex selection, which would otherwise be quite difficult. It is also a way of making certain part of the skin look rigid. Like big scales of the dragon or to maintain clothes edges together.
This website contains this shortcut and also many others you might find useful:
http://blog.tiaan.com/link/2011/07/17/autodesk-maya-hotkeys-shortcuts
Then select other vertices (ideally on the same mesh, but it can be other mesh, just make sure you have the same influence on it) and press Ctrl + Alt + v.
Pretty usefull for putting your desired influence weight mix to other vertex selection, which would otherwise be quite difficult. It is also a way of making certain part of the skin look rigid. Like big scales of the dragon or to maintain clothes edges together.
This website contains this shortcut and also many others you might find useful:
http://blog.tiaan.com/link/2011/07/17/autodesk-maya-hotkeys-shortcuts
If you are interested further, it is using a function in a script MAYA_FOLDER/scripts/others/findSkinClusterFromSelectedComponent.mel
Tuesday, 3 February 2015
Wolfenstein screenshots until Moon Mission
So after long break I have played some Wolfenstein New Order again and posting a lot of new screenshots. I am always impressed how well the graphics were done in this game. Attention to detail, colors, proportions and quality level. Plus the whole game has its unified style, it was really well planned and then made with high quality.
So far the best Single Person shooter I have played recently.
Link to all screenshots:
https://plus.google.com/u/0/photos/108987559113070929309/albums/6111707939714001873
So far the best Single Person shooter I have played recently.
Link to all screenshots:
https://plus.google.com/u/0/photos/108987559113070929309/albums/6111707939714001873
Tuesday, 28 October 2014
rigging reel 2014
I have recently updated my rigging demoreel. Re-edited and added some projects from DNEG and Prime Focus and the last Potter I worked on at MPC. The background music is my favourite band Front Line Assembley, last track in the AirMech album.
Wednesday, 22 October 2014
Hotel Transylvania Zombie rig for download
Great! A small christmas in october - Sony Imageworks Animation sharing their Zombie character rig from Hotel Transylvania :)
Here is a download link:
https://secure.sonypictures.com/animation/hotelt/zombierig/videosubmissions/
Here is a download link:
https://secure.sonypictures.com/animation/hotelt/zombierig/videosubmissions/
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