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Saturday, 18 April 2015

Maya 2016: Delta Mush Deformer

Kudos to Autodesk for getting this in Maya!




Tuesday, 14 April 2015

Maya 2016 - parallel rig evaluation

Autodesk is adding new feature to 2016 and as a rigger I am quite excited to hear about it - Paraller Rig Evaluation (I think they mean Multi-Threaded?) and also GPU support. Since the performance of complex rigs is usual problem, this would help a LOT in production.

Monday, 16 February 2015

Rigging job

Hello Riggers! My friend is looking for someone to setup a simple character in 3ds Max. If you are interested please contact him at loocas@duber.cz