I had a strange artifacts when working in the Maya 2016 open GL model window. Also the Isolate mode didn`t work properly and I couldn`t see the joints there.
I found that it was caused by having Viewport 2.0 as new default settings in Maya 2016. If you are technical artist, then watch out for this one. I switched to Legacy Default Viewport and everything was fine.
I found that it was caused by having Viewport 2.0 as new default settings in Maya 2016. If you are technical artist, then watch out for this one. I switched to Legacy Default Viewport and everything was fine.
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